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Originally Posted by cherko
Heh. I remember that 'epic' quest, and that smuggler cave. Shoulda taught (sp) you to read all those huge text blocks that invade your screen from time to time, and also to save often.
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Yeah, it did...after the 3rd time. The learning curve was steep but short, and once you got over it it was amazing...
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I really like Morrowind though, it's one of few RPGs I've played that actually is an RPG.
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Indeed - there's as much room for roleplaying as you want, although if you don't want to, you don't have to.