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#1 (permalink) |
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Orpheus: Melodic Death
Join Date: Mar 2008
Location: Melbourne
Posts: 2,496
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The cursed, "CPU Overload" Cubase export error...
I've looked around the net about this and I seem to be one of many having this issue when exporting in realtime... I get absolutely no issues during playback and my CPU doesn't hit over 20% at most when Mastering, and yet it happens quite a lot when I go to export. It'll get a way through and BAM CPU Overload!
A quick fix was simply to up my latency from 3ms in my Hammerfall DSP driver to 6ms... Not a big issue, but that latency swap could cause issues during mix time.... And I don't get why that would matter if during realtime playback I'm issue free??? I'm wondering if anyone else gets this issue? I've only started using outboard gear recently hence the need for realtime exports ![]()
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www.orpheusofficial.com/media (AUSTRALIAN MELODIC DEATH METAL) FOR MY ENGINEERING WORK: www.bluesevendesigns.com/monolith-studios www.facebook.com/monolithstudiosmelbourne |
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#3 (permalink) |
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Orpheus: Melodic Death
Join Date: Mar 2008
Location: Melbourne
Posts: 2,496
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^^ I won't rule that out at all actually... I'm ashamed to admit how little ram I'm actually accessing currently.. I'll give you a clue, I'm scared to move to 64 bit because of my worry my plugins won't all be fine when I make the change :P
So yo know what.. I am an idiot because I didn't consider that at all *facepalm* However I do notice people with epic set ups still having this issue, so I figure the thread was worth discussing if others have had this happen
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www.orpheusofficial.com/media (AUSTRALIAN MELODIC DEATH METAL) FOR MY ENGINEERING WORK: www.bluesevendesigns.com/monolith-studios www.facebook.com/monolithstudiosmelbourne |
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#4 (permalink) |
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Microphone Assassin
Join Date: May 2007
Location: Chicago suburbs
Posts: 759
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I may be completely wrong here, but it might have something to do with it being a 32bit program (and only accessing 2 or 3 gigs of RAM and idk how much processing power). Many times I would max out my CPU on Cubase, yet my CPU meter only showed ~60% of my processor being used.
I've run into that issue with 8gigs of RAM and a 3.3gz hexacore and had sessions ruined (forced to start over) because of this error. |
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#6 (permalink) |
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Senior Member
Join Date: Aug 2008
Location: London, UK
Posts: 2,541
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^ - Wow, great piece of advice, I bet it never crossed his mind!
Melb: I get the exact same thing on a mix I'm working on. But this is on an 8core Mac Pro, which makes it even worse, the project is not heavy AT ALL and it still does it, the only channels that have plugins are the busses, the single channels have nothing on them, they're all previously printed and still the Asio Buffer meter is almost maxed out with just a few plugins, although I have to export in realtime cause of the outboard that I'm using. Are you running a Mac? Because I read yesterday that Cubase and general audio has 4x better performance on Windows. Which is what I'm going to do, install fucking windows 7 on my mac and be done with this piece of shit |
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#7 (permalink) |
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Orpheus: Melodic Death
Join Date: Mar 2008
Location: Melbourne
Posts: 2,496
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Oh? Did you miss the 'I use outboard gear' part? :P I run everything through my GSSL and some other stuff so as far as I'm aware you couldn't possibly do it any other way
The thing is, like I said.. I'm using barely any CPU at all.. I don't see how 1 instance of HeQ -> Multiband (Outboard) -> and L1 could cause this issue? But hey.. my fix seems to work for now... So hmmm! @Pedro - I'm running an Intel Dual core e7500?? at 3.4ghz with Windows 7. Not Mac. I can't get used to them haha. But as I said.. I can run projects with 50+ tracks and running extensive plugins and it won't drop out etc... But just on exports.
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www.orpheusofficial.com/media (AUSTRALIAN MELODIC DEATH METAL) FOR MY ENGINEERING WORK: www.bluesevendesigns.com/monolith-studios www.facebook.com/monolithstudiosmelbourne |
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#9 (permalink) |
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Senior Member
Join Date: Mar 2011
Posts: 222
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So during the entire normal playback, you don't see even the slightest single tick or pop of CPU overload OR disk usage overload?
Could you just print the track to a stereo track in the project, and then export? |
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#11 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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Just run it through while playing back, record it to a stereo track and then export that. Problem solved
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>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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#13 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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Be he can export in offline mode... if he does it like I said.
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>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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#15 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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I know, just more pointing out the guy you quoted isn't exactly wrong for saying it
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>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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#17 (permalink) |
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Senior Member
Join Date: Mar 2007
Location: Mannheim, Germany
Posts: 1,716
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Did u consider using tapeit (silverspike) on master?
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Free Kick Sample (HoehlentrollDAKick) My band's debut album as digital copy on bandcamp. 13 tracks old school death/thrash/grind. Compulsive Slaughter - Breed Out The Bastards
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#20 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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Touché
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>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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#21 (permalink) | |
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Senior Member
Join Date: Jun 2010
Location: Brasília - Brazil
Posts: 987
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Quote:
What I wrote was for you to Export Offline all the tracks that don't use outboard gear (print the tracks). How is the CPU usage when you start exporting (F12 in Cubase)? How is your DAW buffer? Cubase 64 bits or 32 Bits? (if you are using 32 bits on a 64 bits Windows, it will emulate the 32 bits process) Cheers
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#22 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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Why is this still a discussion?
I have already provided the answer. Melb, can you try what I said and report back?
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>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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#24 (permalink) |
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Ballclap Supremus
Join Date: Sep 2004
Location: San Luis Obispo, CA
Posts: 11,054
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You're using an RME interface - you can use the RME Mixer to route outputs to inputs digitally and record the entire stereo mix to a new stereo track.
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Arcana Recordings |
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#25 (permalink) |
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Mike G
Join Date: Jan 2005
Location: SATX
Posts: 8,980
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I didn't read the replies, read the OP and posted my suggestion. Sorry... in that case, why is this still a discussion? Two people have already given a solution that will work 100%.
__________________
>>>>Lyle Cooper Session Drums<<<< Winter Skies Productions on FaceBook Cubase Slip Editing Tutorial Video 006 Drum Pack v1.1: TCI Only,WAV Only |
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