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#56 (permalink) |
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Mike
Join Date: Apr 2009
Location: Austin, TX
Posts: 2,065
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Havent heard a peep. It will likely happen eventually. It's a cash cow. The ES series is the reason we know who Bethesda are. Fallout 3 development rights probably would not have been sold to them had they not had a hit game on the market.
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![]() Sleepwalkers - Melodic Doom |
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#58 (permalink) | |
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MAX LOUD PRESETS¯\(°_o)/¯
Join Date: Apr 2008
Location: Sydney, Australia
Posts: 3,670
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![]() Then I reread, damn you Gareth. |
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#59 (permalink) |
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Mike
Join Date: Apr 2009
Location: Austin, TX
Posts: 2,065
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That game was my life for two years, it ate 2003 and 2004 for me lol. I must have made like 50 mods for it, one I think is on the planet elder scrolls mod HoF. Funny thing is, people were saying the same thing you are about Daggerfall when Morrowind came out.
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![]() Sleepwalkers - Melodic Doom |
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#60 (permalink) | |
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Senior Member
Join Date: Oct 2009
Posts: 3,160
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#62 (permalink) |
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Banned
Join Date: Jul 2008
Posts: 7,612
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hopefully they fix the NPC's levelling up with the character. shit completely ruined any sense of progression in oblivion.
part of the joy of RPG's is stumbling across a dragon when you're level 3 and going OH SHIT then coming back when you're level 50 and being like YEAH I FUCKING KICKED YOUR ASS NOW BITCH |
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#63 (permalink) | |
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Senior Member
Join Date: Oct 2009
Posts: 3,160
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#64 (permalink) |
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Senior Member
Join Date: Sep 2006
Location: Hamburg
Posts: 3,169
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the WM edition is even better in gameplay!!!
so looking forward to fifa 11
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my Studio www.facebook.com/GabrielGutschmidtAE my Band www.facebook.com/iamrevengehc |
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#65 (permalink) |
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Banned
Join Date: Jul 2008
Posts: 7,612
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and fuck difficulty sliders too.
a level 3 should not be able to get Umbra just by turning the difficulty slider to the far end of the easy scale and spamming fireballs seriously, oblivion was unplayable beyond belief. how bethesda get even the slightest bit of respect is completely beyond me. may have felt a little bit more realistic combat-wise, but morrowind actually had much better gameplay because the numbers driving the gameplay were solid. its like oblivion had the numbers tacked on just so it could call itself an RPG, but the focus was obviously elsewhere. if theyd have just removed the RPG elements from it altogether I'd probably respect them more for it. especially fallout 3, the RPG elements there felt REALLY tacked on because at its heart it was just a first person shooter with quests and an open world. levelling anything other than small guns was pretty much fucking pointless because the game didnt actually take advantage of any of the other shit. why? because its a fucking shooter. they like to pretend it's not, but it is. a spade is a spade, not a fucking lawn mower and maybe I shall once again gain some respect for Bethesda if they'd commit to either being hardcore or casual, not some shitty middle-ground that's making it impossible for either end of the scale to excel. Last edited by GarethSE : June 5th, 2010 at 10:57 PM. |
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#66 (permalink) |
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Senior Member
Join Date: Feb 2008
Location: Chicago, Illinois
Posts: 1,364
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Duck Hunt
1/10 . . . I suck at it and the dog is an asshole!
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Zack Uidl zack@zackuidl.com www.zackuidl.com www.huntleyguitarlessons.com FREE guitar lessons available for a limited time! |
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#68 (permalink) | |
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Senior Member
Join Date: Nov 2008
Location: Brazil
Posts: 1,555
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I saw some ingame screenshots from Fallout New Vegas and it seems to be almost an expansion of Fallout 3. Same HUD and everything. It would be better if they´ve copied the Borderlands controls. |
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#71 (permalink) | |
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I are Joe
Join Date: Nov 2009
Location: Wales, United Kingdom
Posts: 1,466
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littlebigplanet .best.game.ever
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My music theory blog! |
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#73 (permalink) |
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Mike
Join Date: Apr 2009
Location: Austin, TX
Posts: 2,065
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hehe is that one still free on their site? I tried it with dosbox but I couldnt get the movement/attack scheme on the mouse to flow well, granted it was before any control standards were set like we are all used to now. Daggerfall was a little easier but still a little weird, still got pretty far on that one. That game is actually bigger than any other elder scrolls game before or after, the land mass would take you weeks in real life to cross. I dont see the incessant need to compare these things to one another, so whether any game is better than the other isn't really important, it's the experience you get from each that is unique.
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![]() Sleepwalkers - Melodic Doom Last edited by Terminus : June 6th, 2010 at 12:23 PM. |
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#74 (permalink) | |
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Senior Member
Join Date: Oct 2009
Posts: 3,160
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