This site is supported by the advertisements on it, please disable your AdBlocker so we can continue to provide you with the quality content you expect.

Welcome to Our Community

Wanting to join the rest of our members? Feel free to sign up today.

Gamers Thread

Discussion in 'GMD Social Forum' started by Jimmy... Dead., May 13, 2007.

  1. waif

    waif Member

    Joined:
    Sep 7, 2007
    Messages:
    18,908
    Likes Received:
    13
    Trophy Points:
    38
    Location:
    Montreal
    I would like that. One where they make it control less bizarrely, especially from first person.
     
  2. Tonka Time

    Tonka Time Guest

    :kickass: Very much so. I've been stuck with rogue spear urban ops for to damn long lol.
     
  3. Draehl

    Draehl Lurker

    Joined:
    May 31, 2004
    Messages:
    3,059
    Likes Received:
    543
    Trophy Points:
    113
    Location:
    Atlanta 'burbs
    A new mario game that doesn't have some fucking stupid mechanic behind it. No, I don't want to squirt shit with a watergun. No, I don't want to run around in outer space. I want fucking Mario 64 with better graphics and new levels.

    [​IMG]
     
  4. Crapples

    Crapples Member

    Joined:
    May 21, 2006
    Messages:
    966
    Likes Received:
    2
    Trophy Points:
    18
    Location:
    NSW, Australia
    YES TO THIS. The new ones are so fucking terrible in comparison it hurts. Played through the original and Rogue Spear so many times. And the first Ghost Recon!

    And btw there is a new Hitman game on the way. Whether it'll be as good as Blood Money though is still not clear...
     
  5. Systematic Riffage

    Systematic Riffage LZZY HALE'S #1 FAN

    Joined:
    Oct 4, 2006
    Messages:
    6,798
    Likes Received:
    161
    Trophy Points:
    63
    Location:
    Canada
    Rogue Spear was the fucking best, lost so many hours of my life playing the campaign in rogue mode. Fuck that shit was mad hard at times lol...And seriously online was pretty fun too.
     
  6. HamburgerBoy

    HamburgerBoy Active Member

    Joined:
    Sep 16, 2007
    Messages:
    15,059
    Likes Received:
    4,863
    Trophy Points:
    113
    Heard anything to imply it won't be? I think Hitman is a rare case of a series that refines and improves its gameplay with every game, even though the second had by far the best storyline. Definitely looking forward to a new one.

    EDIT: And a new STALKER is in development too.
     
  7. Mort Divine

    Mort Divine Shrine Maiden of the In-Crowd

    Joined:
    Oct 28, 2005
    Messages:
    14,349
    Likes Received:
    759
    Trophy Points:
    113
    Location:
    Fargo, ND
    there NEEDS to be a new 2D Metroid

    if one comes out for the 3DS I WILL buy the system just for it
     
  8. waif

    waif Member

    Joined:
    Sep 7, 2007
    Messages:
    18,908
    Likes Received:
    13
    Trophy Points:
    38
    Location:
    Montreal
    One thing I'd like would be to not feel like I failed when I shoot people. The customizable weapons were awesome in Blood Money, but if you ever use them (particularly the non-concealable ones) you're not playing the game "properly." Getting rid of the telepathic AI would be good as well...like if I could have a quick shoot out in a closed location, then just walk out a door and get lost in the crowd. Having a stronger storyline for some (not all) of the missions would be quite helpful.
     
  9. Krow

    Krow Garbage Connoisseur

    Joined:
    Mar 4, 2008
    Messages:
    14,838
    Likes Received:
    4,695
    Trophy Points:
    113
    Location:
    Roadkill, WV
    The Mario Galaxy series has been fucking fun. Sunshine wasnt so great though... annoyed me quite a bit.
     
  10. Draehl

    Draehl Lurker

    Joined:
    May 31, 2004
    Messages:
    3,059
    Likes Received:
    543
    Trophy Points:
    113
    Location:
    Atlanta 'burbs
    Oh yeah, good video. The first one with a Necromancer using axe skills too!

     
    #5690 Draehl, Jul 4, 2011
    Last edited by a moderator: Nov 20, 2015
  11. Crapples

    Crapples Member

    Joined:
    May 21, 2006
    Messages:
    966
    Likes Received:
    2
    Trophy Points:
    18
    Location:
    NSW, Australia
    Arkham Asylum-esque "instinct" mode where you can see through walls and the routes that guards walk. Apart from that (which can probably be turned off if you play on a harder difficulty) it is sounding pretty decent so all hope is not lost.

    edit: See here http://www.rockpapershotgun.com/2011/06/27/hitman-absolution-details-talk-variety/

    Nice little summarised overview of what's been seen thus far.
     
  12. HamburgerBoy

    HamburgerBoy Active Member

    Joined:
    Sep 16, 2007
    Messages:
    15,059
    Likes Received:
    4,863
    Trophy Points:
    113
    That does sound pretty lame if not optional, especially since it replaces the map. "Safe spots", too. Now I'm pessimistic.

    To be honest half the time I end the level with a 'Mass Murderer' title. They do need to bring back the possibility of an "all 0" (meaning nothing done outside of non-gun target assassinations) game, though, as it was only possible in Contracts. Improvements on AI would always be welcome, but no one seems to get it perfectly so I don't hope for that, and the Hitman AI "cheats" far less with each new one, so I'm not too worried there.
     
  13. MetalliFio

    MetalliFio Member

    Joined:
    Jun 9, 2011
    Messages:
    110
    Likes Received:
    0
    Trophy Points:
    16
    Location:
    I live in the French part of Switzerland
    There are around 10 days ago that I found a great game, Ryzom. Can't say that I'm playing every days, but when I'm on it, it's impossible to do something else lol So, I try to play only the weekend, but I doubt I'll be able to wait until Saturday or Sunday :D
     
  14. arg

    arg Active Member

    Joined:
    Jun 4, 2008
    Messages:
    5,709
    Likes Received:
    1,437
    Trophy Points:
    113
    awesome! this game will kick so much ass
     
    #5694 arg, Jul 6, 2011
    Last edited by a moderator: Nov 20, 2015
  15. Enemy242

    Enemy242 Member

    Joined:
    Jun 27, 2004
    Messages:
    5,584
    Likes Received:
    7
    Trophy Points:
    38
    Location:
    CA
    yeah, i like the fact that they actually choose a unique theme and stick to it, same with the use of the pentagons/hexagons int he futuristic art. soooo much better than every bland or space-futuristic thing out there (doom 3?). the witcher 2 which i'm playing again has a great art design too and the story behind all of it adds to it even more and looks great.

    i'm hoping in skyrim they go back to more unique landscapes and designs as opposed to the traditional forest of oblivion. morrowind had tonss of different areas and a really unique and different feel but as much as i loved oblivion, it didn't absorb me in as much. here's hoping they don't just make an entire map of mountains.
     
  16. waif

    waif Member

    Joined:
    Sep 7, 2007
    Messages:
    18,908
    Likes Received:
    13
    Trophy Points:
    38
    Location:
    Montreal
    And they really need to deal with the way hills are dealt with if they're gonna have a lot of mountains. Running up incredibly steep slopes is kinda lame, but of course with a more natural grade the mountains become fucking colossal. Still...they need to figure something out.
     
  17. Astrum

    Astrum Psion

    Joined:
    Aug 14, 2006
    Messages:
    4,925
    Likes Received:
    64
    Trophy Points:
    48
    Location:
    Boston, MA
    :kickass: i will be playing this
     
    #5697 Astrum, Jul 11, 2011
    Last edited by a moderator: Nov 20, 2015
  18. Enemy242

    Enemy242 Member

    Joined:
    Jun 27, 2004
    Messages:
    5,584
    Likes Received:
    7
    Trophy Points:
    38
    Location:
    CA
    definitely. they need to come up with more paths or some sort of system for scaling mountains. i heard from someone wayyy more into TES than I that there is going to be lots of different types of terrain like in morrowind but i really do hope they fix the mountains because in oblivion it was weird just running straight up a mountain slamming on the spacebar and moving sideways every once in a while when i'd get stuck and basically jumping up a fucking gigantic mountain. also hoping the pc has a lot more optimizations with this new engine and options so i can get massive draw distances and better looking distance LOD's if i want. using mods is ok but sometimes they just don't cut it and with how powerful pc's can get, they should do like the witcher 2 did and have options that are insanely high like ubersampling and gigantic texture levels for those that want them. i doubt it'll happen because of the console aspect but it'd show the pc crowd they do still give a decent fuck about them.
     
  19. waif

    waif Member

    Joined:
    Sep 7, 2007
    Messages:
    18,908
    Likes Received:
    13
    Trophy Points:
    38
    Location:
    Montreal
    Indeed...my current desktop laughs at Oblivions maximum requirements and yet it won't let me render grass more than 50 feet away. Really annoying, I think I might rather just not have grass than have it pop in constantly.
     
  20. mutantllama

    mutantllama Awesome custom title

    Joined:
    Nov 24, 2005
    Messages:
    13,824
    Likes Received:
    487
    Trophy Points:
    83
    Location:
    Maine
    What we need is an arcade styled FPS revival. No trying to be realistic, no lame DLC, no perks, just old school twitching and fast running with updated graphics.
     

Share This Page