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Spectrasonics Trilian Bass

Discussion in 'Backline' started by abt, Nov 8, 2009.

  1. Djabthrash

    Djabthrash Member

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    +1

    Sorry for not saying this earlier on, it makes way more sense.
     
  2. Djabthrash

    Djabthrash Member

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  3. 006

    006 Member

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    Sounds weird during the fast playing part, but the slower section sounds fine to me.
     
  4. Djabthrash

    Djabthrash Member

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    Thanks. The fast part was concerning me the most... :confused:

    Anyone has some good MIDI programming tips for those fast tremolo parts ?

    For now i do the following (in addition to the usual humanization (random timing and velocity changes with my DAW) i do to all my MIDI bass parts) :

    -emphasize (i.e increase velocity) on the first note (out of 4 quarter notes) of each series of quarter notes
    -for the other 3 notes of each 4 quarter notes group, i do the same kind of velocity changes i would do for a drum roll

    which in the end resembles the following, velocity-wise :
    100 / 80 / 82 / 78

    What else should i do ?

    EDIT : Ideas :

    -use way lower velocity for tremolo riffs than for normal riffs ? (not sure about that)
    -try using a different cutoff/legato/sustain mode and/or articulation in Trilian ? -> maybe Staccato articulation would work (idea taken from MetallyGuitarded in a previous another bass programming thread) ?
    -the most extreme and cumbersome : playing it with a guitar, and then convert the DI into MIDI using a Melodyne/VariAudio kind of plugin

    I guess i'm gonna do a tryout, because Trilian is awesome, and the only things that bugs me so far are those fast tremolo parts, and i guess there should be a way to make them sound more realistic... And no i don't wanna do it with a real bass...

    EDIT 2 : opened a dedicated thread :

    http://www.ultimatemetal.com/forum/...-fast-tremolo-midi-bass-part-programming.html
     

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